From these sketches, 10 of them are chosen, and a few notes on principles of animation are done beside them:
Then, the chosen movements are placed in a sequence, and from there, two of these sequences are chosen:
The first and the third sequences are chosen here. The movement is much more pronounced in them than the second, and has room for a lot of exaggeration.
From there, with the help of a few classmates, I recorded the movement for the first and third sequences:
Then, using Adobe Premiere, the frames of the video are exported and printed out before they are traced frame by frame using character designs from this post. The final animation results as follows:
Rotoscoping animation is a very interesting way to capture and understand natural human movement, but it can be very time consuming as it involves a lot of frames. Even for this, some of the frames I feel that drag too long were omitted. Nevertheless, it is very interesting to do.
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